![]() Don't worry about being too precise – if you cross the intersection or otherwise get close, you're good to go – and each racer decides how to get there. A series of checkpoints (of which the next two are shown on your mini-map) define where you need to go. ![]() This does not mean that you have to be playing the game like it's chess in fact, you can beat much of the game on the same skills you have from older Burnout titles.Ī Midnight Club race is pretty much the same between any two races at its core. It is a thinking man's racer, where knowing every shortcut in the city, exactly how your car handles, and even considering exactly where to use each special move, all combine into a deep and careful experience. There is a similar visceral thrill, but the game is a very different experience. I mentioned over-the-top special moves and physics, but this is not Burnout Revenge. The final result is impressive, and extremely fun, but not quite one of the ultimate legendary games of the system. It takes street racing, one of the most visceral thrills out there, and adds in some incredibly realistic parts control – right down to the manufacturer from a list of real car and parts manufacturers – and then throws in over-the-top physics, sluggish graphics, and special moves which completely eliminate the expected realism. Midnight Club is a game which is both extremely awesome and yet incredibly flawed at the same time.
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